Our Engineering Programs
Olimpico Learning provides hands-on, classroom tested programs for students, teachers, and parents. With our advanced curriculum, students will have the opportunity to experiment with emerging electronics, methodologies, and tools.
Each week, alongside their science focused activities, classes will explore different Engineering themes to improve their understanding of how STEAM concepts are applied in real life situations. Our curriculum focuses on developing important skills such as problem-solving, creative thinking, communication, and a knowledge of engineering and technology. Our STEAM themes include:
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Animation
Students will learn how animators create videos and movies during animation workshops. Classes participate in activities such as creating their own flipbooks, watching stop motion videos, and experimenting with clay to build their understanding of this multimedia art form.
Computer Science and Problem-Solving
During workshops, students undergo a series of problem-solving games to build their computer scientist mindset. Students advance their coding knowledge by participating in activities such as number and math projects, board games that introduce the concepts of “bugs,” and program on Scratch.
Engineering and Critical Thinking
Presenters will describe multiple inventions built throughout history and explain how engineering will allow students to explore a technology-based career option filled with innovation and creativity. Presenters will describe the inventions built in the past and explain how students can start thinking like professional engineers.
Robotics
By building a connection between human body parts and the functions of robots, our robotics teachers help students to visualize the movement and design of this form of technology. By the end of the program, students will be entering their own directions into robots and controlling them through mazes!
Sustainability
During sustainability presentations, students will learn how to keep the environment protected while still advancing technology and improving overall quality of life. Students will discover different forms of energy, how to preserve water, and the importance of conserving materials.
3D Printing
When focusing on 3D printing, students will discover what it takes to design, print, and configure 3D objects. By being introduced to the basics of printing and by learning how to build in 3D space, students will understand the steps taken to create custom objects. This manual introduces 3D design concepts and Tinkercad for students to learn how to manipulate 3D space and create their own custom 3D objects.
"Students were inspired and engaged in STEAM learning through a variety of hands-on projects, tailored lessons and 3D printed objects of their own creation. Voices students learned concepts of 3D space and design and to work and manipulate objects in 3D space. They were introduced to the 3D Computer Aided Design program Tinkercad as they conceptualized, designed and printed their own custom 3D designs. Furthermore, students learned about, and worked on essential design concepts such as design briefs and concept drawings. As part of a special lesson, students got up close and personal with 3D printers in an inspiring visit from the co-founders of Toybox, a local Bay Area 3D printing manufacturer."
Tali Weissberger, 3D Design Teacher
"I enjoyed talking to Olimpico students. They had so many questions about engineering, science, research, and aerospace. I look forward to the next time."
Misty Davies, Research Computer Engineer, NASA volunteer
"At Olimpico Learning, students' goal was to understand how to integrate sensors and motors in a robot. Students completed three robot projects. The students learned to solve problems, persist and finally succeed in getting their robots to work as desired."
Lou Groner, Robotics Teacher
Tali Weissberger, 3D Design Teacher
"I enjoyed talking to Olimpico students. They had so many questions about engineering, science, research, and aerospace. I look forward to the next time."
Misty Davies, Research Computer Engineer, NASA volunteer
"At Olimpico Learning, students' goal was to understand how to integrate sensors and motors in a robot. Students completed three robot projects. The students learned to solve problems, persist and finally succeed in getting their robots to work as desired."
Lou Groner, Robotics Teacher